AI Insights · Timothy · January 2025
Top 5 Boxing Games on iOS in Finland: Q4 2024 Performance
Explore the performance of the top boxing games on iOS in Finland during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the top boxing games on iOS in Finland showcased varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared:
Boxing Star: Boxing Fight Game saw a peak in weekly revenue at the start of October with $222, followed by a gradual decline, closing the year at $31. Downloads experienced a surge in early December, reaching 92, while active users increased significantly in the same period, peaking at 124.
Real Boxing 2 maintained stable revenue throughout the quarter, starting at $63 and ending at $23. Downloads were highest mid-December at 69, and active users climbed to 106 in mid-November before finishing the quarter at 101.
WWE Mayhem had consistent revenue, with minor fluctuations, beginning at $16 and closing at $12. Weekly downloads were minimal, with a slight increase to 6 in late December. Active users remained low but saw a moderate rise to 11 in the same period.
For Burrito Bison: Launcha Libre, revenue peaked at $35 in mid-November. Downloads were generally low, with a minor increase to 10 in late December. Active users saw a gradual decline from 89 at the start to 65 by year-end.
Finally, Real Boxing: KO Fight Club had modest revenue, peaking at $23 in late November. Downloads showed a slight increase to 10 in late December, while active users remained relatively stable, peaking at 6 in the same period.
These insights are based on data from Sensor Tower, providing a comprehensive view of the mobile gaming landscape in Finland during this timeframe. For more detailed analytics, visit Sensor Tower's website.